Source Debugging for LÖVE2D

As good as existing editing tooling for LÖVE2D, sometimes source debugging is hard to beat.
Read more →

Distributing LÖVE games on Windows

Not surprisingly, the kids are interested in the game projects I’m building for class. But they want to play on the TV.
Read more →

A REPL for LÖVE 2D 10.2

Working in LÖVE 2D is nicer if you can have a REPL.
Read more →

Supporting Gamepads in my LÖVE projects

My children have a hard time playing games on my laptop keyboard.
Read more →

Getting LÖVE 2D 10.2 running on Fedora 31

Getting a current Linux workstation set up to run the development environment for Harvard’s online introduction to game programming.
Read more →