Source Debugging for LÖVE2D
As good as existing editing tooling for LÖVE2D, sometimes source debugging is hard to beat.
Distributing LÖVE games on Windows
Not surprisingly, the kids are interested in the game projects I’m building for class. But they want to play on the TV.
Supporting Gamepads in my LÖVE projects
My children have a hard time playing games on my laptop keyboard.
Getting LÖVE 2D 10.2 running on Fedora 31
Getting a current Linux workstation set up to run the development environment for Harvard’s online introduction to game programming.